// ayael orbit 1.0.0 ยท MIT import SwiftUI enum OrbitColors { enum Light { static let bg = Color(.sRGB, red: 0.964706, green: 0.960784, blue: 0.949020, opacity: 1.000000) static let surface = Color(.sRGB, red: 1.000000, green: 1.000000, blue: 1.000000, opacity: 1.000000) static let surfaceRaised = Color(.sRGB, red: 1.000000, green: 1.000000, blue: 1.000000, opacity: 1.000000) static let surfaceSoft = Color(.sRGB, red: 0.933333, green: 0.917647, blue: 0.945098, opacity: 1.000000) static let text = Color(.sRGB, red: 0.141176, green: 0.129412, blue: 0.168627, opacity: 1.000000) static let textMuted = Color(.sRGB, red: 0.431373, green: 0.407843, blue: 0.462745, opacity: 1.000000) static let border = Color(.sRGB, red: 0.862745, green: 0.839216, blue: 0.882353, opacity: 1.000000) static let borderStrong = Color(.sRGB, red: 0.549020, green: 0.509804, blue: 0.588235, opacity: 1.000000) static let accent = Color(.sRGB, red: 0.450980, green: 0.333333, blue: 0.603922, opacity: 1.000000) static let accentHover = Color(.sRGB, red: 0.396078, green: 0.278431, blue: 0.529412, opacity: 1.000000) static let onAccent = Color(.sRGB, red: 1.000000, green: 1.000000, blue: 1.000000, opacity: 1.000000) static let accentSoft = Color(.sRGB, red: 0.929412, green: 0.901961, blue: 0.964706, opacity: 1.000000) static let onAccentSoft = Color(.sRGB, red: 0.349020, green: 0.250980, blue: 0.439216, opacity: 1.000000) static let success = Color(.sRGB, red: 0.156863, green: 0.400000, blue: 0.282353, opacity: 1.000000) static let successSoft = Color(.sRGB, red: 0.929412, green: 0.968627, blue: 0.945098, opacity: 1.000000) static let warning = Color(.sRGB, red: 0.501961, green: 0.352941, blue: 0.062745, opacity: 1.000000) static let warningSoft = Color(.sRGB, red: 1.000000, green: 0.960784, blue: 0.854902, opacity: 1.000000) static let danger = Color(.sRGB, red: 0.639216, green: 0.200000, blue: 0.282353, opacity: 1.000000) static let dangerSoft = Color(.sRGB, red: 0.984314, green: 0.929412, blue: 0.937255, opacity: 1.000000) static let info = Color(.sRGB, red: 0.207843, green: 0.360784, blue: 0.572549, opacity: 1.000000) static let infoSoft = Color(.sRGB, red: 0.925490, green: 0.949020, blue: 0.980392, opacity: 1.000000) static let overlay = Color(.sRGB, red: 0.141176, green: 0.129412, blue: 0.168627, opacity: 0.400000) static let focus = Color(.sRGB, red: 0.450980, green: 0.333333, blue: 0.603922, opacity: 1.000000) } enum Dark { static let bg = Color(.sRGB, red: 0.066667, green: 0.066667, blue: 0.082353, opacity: 1.000000) static let surface = Color(.sRGB, red: 0.105882, green: 0.098039, blue: 0.125490, opacity: 1.000000) static let surfaceRaised = Color(.sRGB, red: 0.152941, green: 0.137255, blue: 0.180392, opacity: 1.000000) static let surfaceSoft = Color(.sRGB, red: 0.152941, green: 0.137255, blue: 0.180392, opacity: 1.000000) static let text = Color(.sRGB, red: 0.945098, green: 0.929412, blue: 0.952941, opacity: 1.000000) static let textMuted = Color(.sRGB, red: 0.654902, green: 0.635294, blue: 0.686275, opacity: 1.000000) static let border = Color(.sRGB, red: 0.223529, green: 0.200000, blue: 0.247059, opacity: 1.000000) static let borderStrong = Color(.sRGB, red: 0.545098, green: 0.505882, blue: 0.592157, opacity: 1.000000) static let accent = Color(.sRGB, red: 0.772549, green: 0.709804, blue: 0.929412, opacity: 1.000000) static let accentHover = Color(.sRGB, red: 0.835294, green: 0.788235, blue: 0.949020, opacity: 1.000000) static let onAccent = Color(.sRGB, red: 0.129412, green: 0.105882, blue: 0.172549, opacity: 1.000000) static let accentSoft = Color(.sRGB, red: 0.188235, green: 0.145098, blue: 0.243137, opacity: 1.000000) static let onAccentSoft = Color(.sRGB, red: 0.866667, green: 0.815686, blue: 0.960784, opacity: 1.000000) static let success = Color(.sRGB, red: 0.572549, green: 0.843137, blue: 0.698039, opacity: 1.000000) static let successSoft = Color(.sRGB, red: 0.086275, green: 0.168627, blue: 0.129412, opacity: 1.000000) static let warning = Color(.sRGB, red: 0.913725, green: 0.784314, blue: 0.450980, opacity: 1.000000) static let warningSoft = Color(.sRGB, red: 0.188235, green: 0.156863, blue: 0.078431, opacity: 1.000000) static let danger = Color(.sRGB, red: 0.949020, green: 0.643137, blue: 0.682353, opacity: 1.000000) static let dangerSoft = Color(.sRGB, red: 0.207843, green: 0.117647, blue: 0.149020, opacity: 1.000000) static let info = Color(.sRGB, red: 0.647059, green: 0.780392, blue: 0.952941, opacity: 1.000000) static let infoSoft = Color(.sRGB, red: 0.105882, green: 0.160784, blue: 0.239216, opacity: 1.000000) static let overlay = Color(.sRGB, red: 0.000000, green: 0.000000, blue: 0.000000, opacity: 0.600000) static let focus = Color(.sRGB, red: 0.772549, green: 0.709804, blue: 0.929412, opacity: 1.000000) } }